![]() ![]() The examples in this chapter won’t surprise anyone reading in 2017, but I was drawn into a reflection on Foursquare, a popular app that is no longer high on the App Store charts. It is a great survey of the underlying studies and behavioral psychology. In this chapter, McGonigal introduces us to games that accompany real life activities, explaining how their inclusion of intrinsic motivation alleviates boredom (JetSetter), stems anxiety (Day in the Clouds), makes us run harder (Nike+), and hang out with friends more in new places (Foursquare). ![]() Tl dr Games that add value to life are worth creating. For in-depth discussions of this book and others, join Octalysis Prime. This continues the Readalong by Erik van Mechelen of Jane McGonigal’s ‘Reality is Broken’ with insights from Yu-kai Chou’s Octalysis framework. ![]()
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